More Players
Raise the multiplayer player cap, up to 100.
- Version
- Version 0.1.2
- Works with
- SimplePlanes 2 0.7.9
- Updated
- Category
- Gameplay
- Online
- Host onlyExperimental: still has bugs in multiplayer
- Needs
- BepInEx 5. The Gravy Mod Menu is recommended.
What it does
Raises SimplePlanes 2's multiplayer player cap. Vanilla is 10 for public servers and 16 for friends-only/private servers.
(open larger)Multiplayer
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Experimental online. This mod runs in multiplayer, but it still has bugs there that aren't fixed yet. It works best in single player for now.
- Host: needs the mod to create a bigger server. Only the lobbies you create are changed; at most 100 players.
- Other players: don't need the mod to join. Without it, public servers with more than 10 slots don't appear in their server browser, but they can still join by Steam invite or through a friend. With it, those servers show up.
- More players means more network traffic and more crafts to simulate. Every player's game simulates every craft in the lobby, not just the host's, so guests need a reasonably strong PC and connection too.
- Joining someone else's server, the mod changes nothing except what the server browser lists.
Settings
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| Setting | Default | Notes |
|---|---|---|
| General/MaxPlayers | 32 | Highest player count on the Create Server screen, and the size of friends-only/private servers (never smaller than vanilla's 16). At most 100: the game's player and AI ids break above that, so higher values in older configs are lowered to 100. |
| General/ | true | Show public servers with more than 10 slots. Applies the next time the server list refreshes (no restart needed). |
Known limitations
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- If a game update changes the Create Server screen, the mod leaves it at the vanilla limit of 10 (one line in the BepInEx log) instead of breaking hosting.
- Not yet tested with a full lobby.
Requirements
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- SimplePlanes 2 0.7.9
- BepInEx 5 (5.4.x, x64 Mono build) installed in the game folder. On Linux/Steam Deck with Proton, add
WINEDLLOVERRIDES="winhttp=n,b" %command%to the game's launch options.
The Gravy Mod Menu is recommended: most mods keep their in-game settings and status there. Without it, edit the .cfg files in BepInEx/config/.